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When to use Offscreen render and when to use GetTexels() to change pixels?

I heard some warning about offscreen: render to texture method (offscreen-texture) might broke the texture after Android app is suspend or resumed. Is it works like this or now it stores successfully...

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Bad quality in created Offscreen-texture (CIwGxSurface)

I try to copy whole my texture loaded from png file to just created Offscreen-texture (CIwGxSurface). It almost works fine but just created texture (offscreen-texture) has bad image quality. Looks like...

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How to save CIwTexture to file?

I work with dynamic texture atlas (CIwTexture). I need to save the texture to a file for debug purposes. I know that CIwImage can help me with saving a png but how can I convert CIwTexture to CIwImage?

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RLM ERROR -153: Rehostable hostid exists

I've just opened a Hub and saw error: "cannot connect to specified url". When I entered login and pwd I get the error: "RLM ERROR -153: Rehostable hostid exists". My Indie expires in 3 monthes. What...

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How to parse a gif file?

I need to display gif files in my IwGx application. How can I extract frames from a gif file?

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Why does Marmalade change minSdk and targetSdk setting?

In my AndroidManifest.xml I have setting: When I use DeployTool I get these lines: Using custom manifest file: /Volumes/projects/MyProject/android/AndroidManifest.xml Setting minimum SDK version to 8...

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Did anyone try to use Adobe FlasCC to compile C++ code to .swf?

I've just noticed about old Adobe project called Alchemy of FlasCC: http://labs.adobe.com/technologies/alchemy/ FlasCC lets you bring existing C/C++ code to the web, with high performance, across...

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How to copy some settings from one Hub to another?

When I use DeployTool I just copy settings from one MKB to another. What about Hub? Which file I need to edit to move some settings that I need for placing it to another project? I need to move some...

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Bug in 7.6/7.7? Offscreen-texture + antialiasing + alpha-channel. Screenshot...

Some time ago I tried to describe this problem but I think no one understood me :) english is not my native language. Now I try to show you exactly the same things but now I've created for it a little...

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How to draw a game like Agar.io game with IwGx?

It's very simple browser game agar.io but I really like it. From time to time I think on how would I do this game with IwGx and I can't imagine how to do the drawing with IwGx :) The first problem I...

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Understanding shaders. Basic questions on working with shaders in Marmalade.

I've started to learn shaders and I have some problems during my learning. I have two questions: **1. Error: "Shaders: 'GL_OES_standard_derivatives' is not supported."** I have OS X only. I've tested a...

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Drawing very thin triangles with IW_GX_TRI_LIST turn into points

I'm using IW_GX_TRI_LIST to output my primitives. Most all of the time I need to draw rectangles, triangles, circles. From time to time I need to draw very thin triangles (width=2px for example). I...

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Is it possible to sell a game based on Marmalade C++?

Do you have any experience on selling games based on Marmalade C++? I think it's too hard to sell a game based on Marmalade C++ due to it's not very popular engine. It's a good thing that Community...

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How long does it takes to pass "Made with Marmalade" spashscreen using...

I'm just wondering how long time "Made with Marmalade" spashscreen is showing using Community license? I have my own (the second one) splash screen so I don't understand how long time does it takes to...

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Community license bug: every reloading my project I get an error: Couldn't...

I downgraded my license from Indie to Community. Error: **Couldn't load splash screen image (0) raw://a0] LOADER: Screen size: 1280 720/deploy/resources/mwm-splash-240.jpg** at the app start in XCode....

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